Roblox Humanoid Moveto Finished
Position this is just a demonstration of where the point is you can remove it local part instance.
Roblox humanoid moveto finished. It works unless the part is more than 7 seconds of default 16 speed away. This code sample includes a function that avoids the 8 second timeout on humanoidmoveto by calling humanoidmoveto again before the timeout elapses. The humanoidwalktopoint and humanoidwalktopart properties can be set individually or using the humanoidmoveto function. I placed one script inside the npc utilizing the basic humanoidmoveto the script does not do anything else it just declares the humanoid to walk to a part.
If the goal is not reached within 8 seconds the humanoid will stop walking and reached will be false. As a reminder this flair is only to be used for specific issues with coding or development. Code samples humanoid moveto without time out. Is a video where i show you how to make an ai do an obby script.
It also includes an optional andthen parameter where developers can pass a function to be called when the humanoid reaches its destination. If the humanoid reaches its goal within 8 seconds this event will return with reached as true. I have a basic character clone as an npc default scripts like animate disabled. Roblox ai does obby.
Position end for point in pairs waypoints do.